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Welcome to Diamond Mind Baseball
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User Interface Tips
Selecting Multiple Items in a List
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Tutorials
Tutorials Overview
Basic Tutorial
Setting Up
Game Options
Managers
Color and Text
The Game Screen
The Game Screen
Lineups
The Scoreboard
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The Diamond
The Benches
The Boxscore, Scoresheet, and Game log Tabs
Sample Boxscore
Sample Scoresheet
Sample Game log
Playing the Game
Defensive Tactics
Offensive Tactics
When the Game is Over
Saving Game Data
Advanced Tutorial
Advanced Tutorial Setup
Game Day
Scheduled Games
Play Options
Setting the Lineup
Lineup Overview
Starting Pitchers
Batting Order
Setting Up a League
Introduction
League Setup Overview
Your Primary Tool
Common Scenarios
General Rules
Preparing the Database
Your First Database Decision
Starting with an Existing Database
Starting with a New Database
Gathering the Components
Introducing the Components
Assembling Eras
Assembling Teams
Assembling Parks
Assembling Players
Putting It All Together
The Big Picture
Creating a League
Creating an Organization
Assigning Teams
Assigning Players
Generating a Manager Profile
Creating a Schedule
Managing DMB Databases
What is a Database?
Converting Databases
Creating a New Database
Changing the Active Database
Copying a Database
Adding a Reference to an Existing Database
Removing a Reference to an Existing Database
Installing a Season Disk
Migrating a Database
Backing Up Your Data
Restoring Your Data
Organizer
Organizer Overview
Teams
Teams: Overview
Creating a New Team
Importing Teams
Parks
Parks: Overview
Parks: General Information
Parks: Physical Characteristics
Parks: Image Files
Parks: Weather Patterns
Parks: Statistical Factors
Creating a New Park
Importing Parks
Players
Overview of Players
Players: General Information
Players: Player UID
Players: Real-life Statistics
Players: DMB Statistics
Players: Ratings Overview
Players: Offensive Ratings
Players: Defensive Ratings
Players: Pitching Ratings
Players: Pitcher Profile
Players: Injury Ratings
Players: Injury and Usage Info
Creating a New Player
Modifying a Player
Importing Players
Player Profiles
Leagues
Overview of Leagues
Leagues: General Information
Leagues: League Teams
Leagues: Rules and Options
Leagues: Playing Time Limits
Leagues: Post-Season Information
Creating a New League
Organizations
Overview of Organizations
Organizations: General Information
Organizations: Rules and Options
Organizations: Playing Time Limits
Organizations: Post-Season Information
Creating a New Organization
Eras
Overview of Eras
Eras: General Information
Eras: Rates
Creating a New Era
Importing Eras
Schedules
Overview of Schedules
Creating a New Schedule
Schedule Editing
Adding Games
Copying Games
Scheduling Tools
Generating Regular-season Schedules
Generating Post-season Schedules
Schedule Templates
Importing and Exporting Schedules
Editing Game Results
Drafts
Drafting: Overview
Draft Preparation
Creating a Draft
Draft Window
Setting the Draft Order
Working with Draft Picks
Manual Picks
Computer Picks
Drafting and Manager Profiles
Resuming a Draft
Deleting a Draft
Notes
Overview of Notes
Editing Transactions and Injuries
Editing Transactions
Editing Injury Reports
Rosters and Manager Profiles
Roster/MP Window: Overview
Manager Profiles
What is a Manager Profile?
Pitching Chart
Saved Lineups
Depth Charts
Playing time limits
Manager Tendencies
Player Tendencies
Roster / manager profile window
Roster Management
Pitching chart page
Saved lineups page
Depth charts page
Manager tendencies page
Player tendencies page
Manager Profile Report
Manager profile generator
Playing Games
Playing Games: Overview
Exhibition Game Options
Managers: Human or Computer
Game view preferences
Modify Weather
Playing Scheduled Games
Scheduled game window
Starting scheduled games
Scheduled game options
Special Events
Starting Lineups and Substitutions
Overview of Lineup Selection
Lineup Selection: Window Layout and Tools
Lineup Selection: Using Real-life Lineups
Lineup Selection: Choosing Starting Pitchers
Lineup Selection: Choosing Starting Lineups
Lineup Selection: Loading Saved Lineups
Lineup Selection Making Substitutions During a Game
During the Game
Game Window
Pitching Tactics
Defensive Tactics
Offensive Tactics
Baserunning Decisions
Warmups and Substitutions
Other Options
Saving a game in progress
Resuming a saved game
NetPlay
NetPlay Overview
Preparing to Host a NetPlay Session
Finding Your IP Address
Firewalls
Opening a Port
The NetPlay Control Panel
NetPlay Options
Connecting to the Host
Chatting Before or After a Game
Starting a Game
Choosing Starting Pitchers and Lineups
Playing a Game
Quick Play
Chatting During a Game
Abandoning a Game
When a Game is Over
Disconnecting
If the Connection is Dropped
Trouble-shooting
Reports
Overview of Reports
Generating Reports
Displaying Reports on the Screen
Printing Reports
Saving Reports to a File
Custom Reports
Adding a New Column
Memorized Reports
HTML formatting
Report Options
Report Options Overview
Batting Register Report Options
Report Groups
Report Groups Overview
Two Ways to Use Report Groups
Generating a report group
Creating and Modifying a Report Group
Adding a Report to a Report Group
Generating a web site
Overview of Web Site Generation
Generating a web site
Transfers
Transfers: Overview
Setting up the League
Exporting a League Database
Installing a League Database
Creating a League Database
Exporting Statistics
Importing Statistics
Rebuilding Database Indexes
Updating Streaks and Usages
Tools
Restarting a Season
Resetting player usage
Trading Players
Releasing Players
Deleting team-specific player records
Generating Manager Profiles
Important Concepts
Bullpen Warmup Rule
Catcher fatigue
Clutch and Jam Ratings
Player Status Codes
Playing out of postion
Reading the Scoresheet
Reading the Game log
Real-life Transactions and Lineups
Sacrifice Fly Rules
Weather System
Uninstalling Diamond Mind Baseball

Roster management

See the Roster / manager profile window topic for general information on how to open this window and use the toolbar buttons.

Team roster display

When the Roster tab is selected, the following page displays the players on this roster, using color-coding and symbols to indicate the status of each player:

This page shows the names of all players on the roster. Left-handed batters and left-handed pitchers have an asterisk (*) added to their names. Switch hitters have a pound sign (#) added to their names.

Active players are displayed in blue, players on the disabled list are shown in red, and players currently on the farm team are shown in green. Players will be counted in the Other category and shown in black if you are using real-life transactions and that player is released, waived, or traded away. In those cases he will appear with the symbol (NOR) next to his name to indicate that he is not on the roster. If a player is injured but has not been placed on the disabled list, the player remains in blue but has the symbol (INJ) appended to his name.

You can choose to list the players in any one of three sort sequences (we'll show you how to change this below).

The box in the lower-left corner provides a snapshot to help you decide whether you have the right number of active batters and pitchers at the moment. Most leagues limit teams to 25 active players until September 1.

The box in the lower-right corner tells you which park this team is currently assigned to and provides some park factors so you know how the park will affect the performance (and therefore the statistics) of players who play in that park.

You can double-click on the name of any player to display a full profile (almost all statistics and ratings) for that player.

Pre-season and current roster status codes

The distinction between current and pre-season roster status codes is meaningful only if you are using DMBs real-life transactions feature and you are using a database that contains a complete set of real-life transactions. (For a complete listing of season disks that include real-life transactions, see the Diamond Mind web site.)

When the real-life transactions system is in use, the season begins with a certain number of players (usually 25 plus whomever begins the year on the disabled list) on the active roster. As you move through the season, DMB automatically adjusts the active roster to reflect the real-life transactions. When your season is finished, you may want to use the Restart command to get ready to play the season again. When the real-life transactions mode is in effect, the Restart command resets the active roster to include those who were active on opening day.

When you select the Current button on the toolbar, all subsequent roster commands affect the current roster status of the players involved. When you select the Pre-season button, subsequent roster commands affect the pre-season status of the players involved. In other words, those status codes will take effect when you next run the Restart command to get ready to play the season again.

When you are setting up for a season, we recommend that you select the Current button so your roster moves will take effect immediately. When you are finished activating the players you want for opening day, use the Copy status codes command (described below) to save these codes as the pre-season status codes.

Roster management tools

Most roster management tools are accessed via a popup menu that displays when you right-click on the name of a player:

Signing a player

To add a player to this roster from the free agent pool, choose the Sign command from the popup menu. DMB displays a window listing all of the available free agents by name:

Each player is listed with his full name, primary position, batting and throwing hand, and the season on which his ratings are based. To sign a player left-click on his name and click on the OK button. If the Make player active box is checked, this player is placed on the team's active roster; if unchecked, the player goes onto the reserve roster.

Releasing a player

To release a player into free agency, right-click on that player's name, then select the Release command from the popup menu. Before releasing a player, DMB asks whether you are sure you want to do this.

Promoting a player

To promote a player to the active roster, right-click on that player's name, then select the Promote command from the popup menu.

Farming a player

To demote a player to the reserve roster (sending him to the farm in baseball parlance), right-click on that player's name, then select the Farm command from the popup menu.

Placing a player on the disabled list

To place an injured (he MUST be injured) player on the disabled list, right-click on that player's name, then select the Disable command from the popup menu. DMB displays the following window:

Enter the effective date of the disabled list move and click OK. The effective date represents the day after the date of the last game played by the injured player. It is often the same as the transaction date (listed as "Injury date" in the above image) but can be earlier if the team waited more than one day before changing the roster.

If the player's return date wasn't already at least 15 days later than the effective date, DMB changes the return date to ensure that the player remains on the disabled list for at least 15 days.

Activating a player from the disabled list

To activate a player from the disabled list, right-click on that player's name, then select the Activate command from the popup menu. DMB will not allow you to activate a player who is still injured or has not spent a minimum of fifteen days on the disabled list.

Changing the sort order

To change the order in which the players are sorted, right-click anywhere on the roster box and select the Arrange command from the popup menu.

  • choose Alphabetically to list the players in strict alphabetical order, with batters and pitchers in one group

  • choose By role to list the players in alphabetical order within role, with batters listed first and pitchers second

  • choose By primary position to list the players in alphabetical order within position

Copying status codes

These commands are useful only if you are using DMBs real-life transactions feature and you are using a database that contains a complete set of real-life transactions. See the Pre-season and current roster status codes section above for some important background information on these status codes.

Use the Copy status codes>from current to pre-season to save the current status codes as your pre-season codes that will be restored the next time you run the Restart command (assuming the real-life transactions feature is enabled).

WARNING! Do not modify the pre-season status codes if you are using a DMB season disk that already comes with real-life transactions and lineups in the product. Only modify them if you are entering the real-life transactions yourself.

Use the Copy status codes>from pre-season to current to restore the pre-season status codes.

Viewing a player profile

You can view a player profile by double-clicking on the name of any player or by right-clicking on a name and choosing the Player profile command from the popup menu.

 

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